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The Vulture, designed as a medium-sized salvaging ship, was a collaborative project involving two artists. My primary focus was on the rear section of the spacecraft, and in both interior and exterior aspects. For the interior, the ramp, cargo area, the passage leading to the second floor, lockers at the rear of the second floor, and the ship components area. Regarding the exterior, mostly assisted in the mid-body section. While translating the well-executed concept art into a 3D model were relatively smooth, by emphasizing and preserving it's distinctive personality and creating an appealing design.

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